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UE5 Environment Study – Fantasy Valley

A small personal project created as part of refreshing and expanding my Unreal Engine 5 skills.

The main goal was to get more familiar with the engine and its environment creation workflow while focusing on world building, composition, lighting, vegetation, and creating a visually interesting location.

This project was also an opportunity to experiment, learn new tools, and transfer my previous level design and world building experience from Unity into Unreal Engine 5.

I used mainly free assets from FAB.